Lots of fixes and updates to ArcadePhysics and Group, plus more examples.

This commit is contained in:
photonstorm
2013-10-08 21:09:46 +01:00
parent ebc4e5dc3d
commit f5584bdfe5
20 changed files with 430 additions and 129 deletions
+1 -1
View File
@@ -39,7 +39,7 @@
if (game.input.keyboard.isDown(Phaser.Keyboard.UP))
{
sprite.body.velocity.copyFrom(game.physics.velocityFromAngle(sprite.angle, 300));
game.physics.velocityFromAngle(sprite.angle, 300, sprite.body.velocity);
}
}