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Physics World events added.
Group has new 'addToWorld' parameter, which fulfills the same function as the old useStage. Stage now extends PIXI.Stage rather than owns one.
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@@ -388,7 +388,7 @@ Phaser.StageScaleMode.prototype = {
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this.game.world.visible = true;
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}
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this.game.stage._stage.addChild(this.orientationSprite);
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this.game.stage.addChild(this.orientationSprite);
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}
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},
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