Updated some docs, added the new renderHidden parameter for Canvas and updated the RenderTexture examples as a result.

This commit is contained in:
photonstorm
2013-12-27 00:26:21 +00:00
parent 2c8077835c
commit fdbdd81b7b
9 changed files with 83 additions and 53 deletions
+3 -2
View File
@@ -43,7 +43,7 @@ Phaser.Animation = function (game, parent, name, frameData, frames, delay, loope
this.name = name;
/**
* @property {object} _frames
* @property {array} _frames
* @private
*/
this._frames = [];
@@ -60,7 +60,8 @@ Phaser.Animation = function (game, parent, name, frameData, frames, delay, loope
this.looped = looped;
/**
* @property {boolean} looped - The loop state of the Animation.
* @property {boolean} killOnComplete - Should the parent of this Animation be killed when the animation completes?
* @default
*/
this.killOnComplete = false;