Updated some docs, added the new renderHidden parameter for Canvas and updated the RenderTexture examples as a result.

This commit is contained in:
photonstorm
2013-12-27 00:26:21 +00:00
parent 2c8077835c
commit fdbdd81b7b
9 changed files with 83 additions and 53 deletions
+2 -1
View File
@@ -68,7 +68,8 @@ Phaser.Mouse = function (game) {
this.pointerLock = new Phaser.Signal();
/**
* @property {MouseEvent} event - The browser mouse event.
* @property {MouseEvent} event - The browser mouse DOM event. Will be set to null if no mouse event has ever been received.
* @default
*/
this.event = null;
+2 -1
View File
@@ -67,7 +67,8 @@ Phaser.Touch = function (game) {
this.preventDefault = true;
/**
* @property {TouchEvent} event - The browser touch event.
* @property {TouchEvent} event - The browser touch DOM event. Will be set to null if no touch event has ever been received.
* @default
*/
this.event = null;