5 Commits

Author SHA1 Message Date
photonstorm 833960b3c8 Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping.
A single Animation object now has 3 new events: onStart, onLoop and onComplete.
Animation.loopCount holds the number of times the animation has looped since it last started.
Animation.stop has a new parameter: dispatchComplete. If true it'll dispatch an Animation.onComplete event.
2014-03-03 16:05:55 +00:00
alvinsight 27cea5e6f0 Tidying up a bit 2014-02-28 18:40:06 +00:00
alvinsight f17cdd9c32 Updated a lot of examples to Phaser 2.0 :) 2014-02-28 18:22:52 +00:00
photonstorm 669570c701 Tidying up the examples and more Tilemap work. 2013-12-10 12:23:42 +00:00
Richard Davey 8d48576fe2 Updates 2013-11-14 16:24:27 +00:00