915 Commits

Author SHA1 Message Date
photonstorm e620c99479 ShaderToy convertor up and working, lots of shaders being turned into Pixi filters :) 2013-11-20 02:28:28 +00:00
TheJare f115a2dbf8 Remove references to GameMath, it's just Math now
Throw exceptions if wrong format given to tilemap or textureatlas. Previously, old onload remained active and error happened in the wrong (and hard to diagnose) place.
2013-11-20 00:12:37 +01:00
Cameron Foale 9b6bfa5f37 Fix a silly mistake in skip preupdate/update for PIXI objects 2013-11-20 09:45:27 +11:00
Richard Davey 40e1b4b9aa Merge pull request #210 from cocoademon/skip_pixi_updates
Skip preupdate/update for PIXI hierarchies in which an ancestor doesn't exist
2013-11-19 04:20:17 -08:00
photonstorm 6ed6820429 Grid Gunner: Book demo game 2013-11-19 05:34:08 +00:00
Cameron Foale 7ef5ab8c98 Skip preupdate/update for PIXI hierarchies in which an ancestor doesn't exist 2013-11-19 16:29:02 +11:00
Richard Davey e43571980d Book files 2013-11-19 00:25:55 +00:00
photonstorm b63bd14172 ScaleMode fix, BitmapData change and Device updates. 2013-11-18 20:27:40 +00:00
photonstorm a5f2d65d23 Fixing a few more Pixi issues. 2013-11-17 12:31:57 +00:00
photonstorm 7ad4164e3a Expanding BitmapData 2013-11-17 04:33:16 +00:00
Richard Davey ba6863bdf5 bmd tweaks 2013-11-17 00:55:28 +00:00
photonstorm 38bd00b4ed ArcadePhysics.separateTile wasn't returning the value, so the custom process callback wasn't getting called (thanks flameiguana) 2013-11-16 13:47:12 +00:00
Richard Davey 3249aa2673 Merge pull request #204 from gltovar/dev
Update typescript definition file
2013-11-16 05:45:42 -08:00
Louis Tovar 4d80d6c9b2 Merge remote-tracking branch 'photonstorm_phaser/dev' into dev 2013-11-15 14:21:00 -08:00
Louis Tovar 04ebae7a9f a basic state project that leads to breakout 2013-11-15 13:50:41 -08:00
Louis Tovar 0dab85c853 latest version of typescript definitions, manual changes to get it to code hint properly. 2013-11-15 13:50:16 -08:00
Louis Tovar 266b62caff adding the game state 2013-11-15 13:49:22 -08:00
photonstorm 83cacb93a0 More updates to BitmapData. 2013-11-15 20:40:55 +00:00
Richard Davey 8d48576fe2 Updates 2013-11-14 16:24:27 +00:00
Richard Davey ebe441666c BitmapData object added 2013-11-13 20:57:09 +00:00
Louis Tovar 254bf67e16 Working on creating a test project in typescript using the Template JS and Breakout game. More to come 2013-11-13 01:26:15 -08:00
Louis Tovar f71b8d4df1 Manual fixes for TypeScript definitions file. Not Complete, more to come 2013-11-13 01:24:26 -08:00
Richard Davey 6a24d6116b Lots of renderTexture updates and examples added 2013-11-13 06:49:24 +00:00
Richard Davey e4faa34908 Merge pull request #188 from Izzimach/izz
Switched Tilemap to use user-specified layer.
2013-11-12 16:33:43 -08:00
Richard Davey 71b08cafbd Merge pull request #184 from crazysam/dev
Implementing PluginManager.remove, added PluginManager.removeAll
2013-11-12 16:32:43 -08:00
Richard Davey 9dc7c73135 Merge pull request #181 from jcd-as/dev
Added scrollFactorX/scrollFactorY to TilemapLayers
2013-11-12 16:31:51 -08:00
Richard Davey e271f69527 Merge pull request #170 from beeglebug/selectors
Phaser.Game parent can now be a HTMLElement
2013-11-12 16:26:42 -08:00
photonstorm 46cf024a35 filter test updates 2013-11-09 02:16:52 +00:00
Izzimach 1d20c07ed9 Merge remote-tracking branch 'origin/dev' into izz 2013-11-08 12:04:24 -07:00
Izzimach 18a07f7a88 Switched Tilemap to use user-specified layer.
Tilemap was using the current layer even if a layer was specified as a
parameter in getTile/setTile. Changed it to use the user layer if one is
specified.
2013-11-08 11:40:07 -07:00
Samuel Batista 13fdca9cf5 Merge branch 'dev' of https://github.com/crazysam/phaser into dev 2013-11-08 01:13:58 -05:00
Samuel Batista 084c4239e5 Implementing PluginManager.remove function, added PluginManager.removeAll function. 2013-11-08 01:11:36 -05:00
Josh Shepard b35da01cfc Added scrollFactorX/scrollFactorY to TilemapLayers - controls rate of movement of layers as a factor of camera position 2013-11-07 10:44:04 -08:00
photonstorm 3f99b691c9 Added in a Group.sort demo, also updated the documentation and build files. 2013-11-07 06:10:15 +00:00
photonstorm 42cd8bd812 Added Group.sort, can sort the Group based on any given numeric property (x, y, health), finally you can do depth-sorting :) 2013-11-07 04:31:37 +00:00
photonstorm 789f0bb0a1 Fixing up Group.sort 2013-11-06 17:43:01 +00:00
photonstorm dfb22f1044 Tracked down an evil bug in Group.swap that caused the linked list to get corrupted in an upward (B to A) neighbour swap. 2013-11-06 16:46:21 +00:00
photonstorm 8b793cd8d7 Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :) 2013-11-06 04:51:23 +00:00
photonstorm 94d9fa6e77 Tidying up some docs. 2013-11-05 21:44:39 +00:00
Richard Davey de34a13545 Merge pull request #176 from rjimenezda/dev
Polygon class & drawPolygon method
2013-11-05 13:20:35 -08:00
Román Jiménez 35dd98c72f Added some docstring to the Polygon class 2013-11-05 20:31:33 +01:00
Román Jiménez 06e33bc8e4 Polygon & drawPolygon method 2013-11-05 20:25:06 +01:00
photonstorm 1eca16a948 ArcadePhysics.updateMotion applies the dt to the velocity calculations as well as position now (thanks jcs) 2013-11-05 16:14:24 +00:00
Samuel Batista 32bff9e419 Merge pull request #1 from photonstorm/dev
Dev
2013-11-04 16:07:59 -08:00
beeglebug 00664f9e99 Phaser.Game parent can now be a HTMLElement 2013-11-04 21:29:32 +00:00
photonstorm fa8533f5d1 Added Tetris sprites 2013-11-04 20:45:51 +00:00
photonstorm 2e576fa9a7 Input Handler updates, orientation screen and World visibility 2013-11-04 20:44:32 +00:00
photonstorm 19ddad8095 Mouse handler updates. 2013-11-04 20:44:32 +00:00
Richard Davey 9022a2f9d3 Merge pull request #160 from cocoademon/camera_shake
Add a postUpdate function to plugins
2013-11-03 18:58:04 -08:00
Richard Davey 0e84b7ccc9 Merge pull request #162 from beeglebug/button
Button now goes back to over state when setFrames used in action
2013-11-03 18:39:54 -08:00