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wassname/phaser
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mirror of https://github.com/wassname/phaser.git synced 2026-07-08 00:10:32 +08:00
Code Issues Packages Projects Releases Wiki Activity
41 Commits 3 Branches 21 Tags
21120c8b622dba44ea0dafcaaa2a024d85477b36
Commit Graph

11 Commits

Author SHA1 Message Date
Richard Davey b2e1434f5e Tilemap collision working but needs speeding up 2013-04-25 20:05:56 +01:00
Richard Davey b8ab13fec8 Getting tilemap collision up and running 2013-04-25 01:55:56 +01:00
Richard Davey 1b6fbc1324 Fixed Game.boot issue and Animation issue reported in github. 2013-04-24 00:47:11 +01:00
Richard Davey 87e0c483bb Version 0.9.1 release - see the release notes for more details. 2013-04-19 18:53:21 +01:00
Richard Davey a90606a28a Complete 0.9 release 2013-04-18 16:49:08 +01:00
Richard Davey 64d57b8e05 Refactoring of the codebase finished. All classes updated. Ready for final push to 1.0 release. 2013-04-18 15:48:06 +01:00
Richard Davey 6bb4c5e3fc Preparing for new release 2013-04-18 14:16:18 +01:00
Richard Davey f4bf6c607f Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!) 2013-04-15 15:42:13 +01:00
Richard Davey ebf83609ae Version 0.7 release. StageScaleMode support added and world input values exposed. 2013-04-14 02:31:00 +01:00
Richard Davey 5450202cde Added Touch and Full Screen support for mobile devices. Also added Random Data Generator and Device classes and organised Point, Rect and the new Circle class into Geom. 2013-04-13 04:25:03 +01:00
Richard Davey a1a1ab3f30 First push to github 2013-04-12 17:19:56 +01:00
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