Logo
Explore Help
Register Sign In
wassname/phaser
Watch 1
Star 0
Fork 0
mirror of https://github.com/wassname/phaser.git synced 2026-07-16 01:20:13 +08:00
Code Issues Packages Projects Releases Wiki Activity
113 Commits 3 Branches 21 Tags
2de70d07a5032df8a7cabfed74ac2f4151d6f6fd
Commit Graph
13 Commits
Author SHA1 Message Date
Richard Davey 59f7a59312 Updated docs 2013-06-01 19:59:20 +01:00
Richard Davey b20a6ff85a Working my way through putting all the Tests back in and fixing issues as I go. 2013-06-01 01:30:36 +01:00
Richard Davey d510b785b1 Putting everything back together again :) 2013-05-31 18:21:32 +01:00
Richard Davey ce1523585f ScrollZone back in under the new renderer with new demos 2013-05-30 05:34:35 +01:00
Richard Davey 3c0c349089 More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Richard Davey 0b2d818ba8 CollisionMask up and running 2013-05-20 06:21:12 +01:00
Richard Davey 55568592b5 Lots of updates across input, rendering and grouping 2013-05-17 06:49:43 +01:00
SeanandRichard Davey 77582fb1ed Re-format optional parameters. 2013-05-10 16:31:18 +01:00
SeanandRichard Davey ca932038fb Finish document for ScrollRegion, ScrollZone, Tilemap, Device, TilemapLayer. 2013-05-10 16:31:16 +01:00
Richard Davey 3898faf17e New v0.9.3 release - see the changelog in the README for full details. 2013-04-24 02:48:03 +01:00
Richard Davey 00fb20f8c2 And ScrollRegions work too :) 2013-04-23 19:24:16 +01:00
Richard Davey 332f715943 Finally fixed a really annoying bug in ScrollZone and it now works perfectly across the board. 2013-04-23 15:15:34 +01:00
Richard Davey f2678104fa Saving first iteration of the ScrollZone game object. 2013-04-22 01:53:24 +01:00
Powered by Gitea Version: 1.27.0 Page: 20ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API