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mirror of https://github.com/wassname/phaser.git synced 2026-06-27 16:10:15 +08:00
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231 Commits 3 Branches 21 Tags
5d4da0ce66be794a36fb35d2b05ab33e68deaa01
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4 Commits

Author SHA1 Message Date
Richard Davey a81a8effb4 Sprite Sheets now parse and render correctly too. 2013-08-30 02:18:00 +01:00
Richard Davey 1e59bc69fb Fixed bug in RequestAnimationFrame where the time wasn't being updated properly. 2013-08-30 02:00:30 +01:00
Richard Davey 559d75eba1 When Phaser loads images they are now added to the PIXI.BaseTextureCache. Also when it loads atlas data (regardless of the 3 formats) they are converted into PIXI TextureCache entries using UUIDs to avoid name clashes and to support index based atlases. 2013-08-30 01:50:17 +01:00
Richard Davey 4c1dacfa02 Loader can now parse both JSON Hash and JSON Array formated texture atlas files. 2013-08-29 22:53:55 +01:00
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