Richard Davey
|
9b4b267e7a
|
Working through building the docs.
|
2013-10-01 16:15:45 +01:00 |
|
Richard Davey
|
305b12d76b
|
Adding docs.
|
2013-10-01 15:01:46 +01:00 |
|
Richard Davey
|
3c5ea01e09
|
1.0.3 release - fixed Text and Bitmap Fonts, Animation documentation and more examples
|
2013-09-17 16:50:47 +01:00 |
|
Richard Davey
|
e41e35fd09
|
Fixed an error that stopped 2 tweens from being able to run on the same object. Also refactored a lot of the classes to remove prototype properties and move them to local instance properties.
|
2013-09-10 20:40:34 +01:00 |
|
Richard Davey
|
bdc1c2ceb9
|
Sorted out the bounds for when sprites are in trimmed texture atlases to stop the physics checks going insane. Also bundled in Advanced Physics lib, although not hooked up yet.
|
2013-09-03 15:35:40 +01:00 |
|
Richard Davey
|
7bdcbf5c2a
|
getBounds update.
|
2013-09-01 13:17:44 +01:00 |
|
Richard Davey
|
559d75eba1
|
When Phaser loads images they are now added to the PIXI.BaseTextureCache. Also when it loads atlas data (regardless of the 3 formats) they are converted into PIXI TextureCache entries using UUIDs to avoid name clashes and to support index based atlases.
|
2013-08-30 01:50:17 +01:00 |
|
Richard Davey
|
09def364c3
|
Farewell TypeScript, see you on the other side.
|
2013-08-28 07:02:57 +01:00 |
|