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wassname/phaser
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mirror of https://github.com/wassname/phaser.git synced 2026-07-20 12:30:48 +08:00
Code Issues Packages Projects Releases Wiki Activity
139 Commits 3 Branches 21 Tags
dcce99ec602bbd05d3e07c9d271b4de9c74dc095
Commit Graph
11 Commits
Author SHA1 Message Date
Richard Davey dcce99ec60 Added the new Button game object and various other input and tilemap fixes. 2013-07-12 03:28:46 +01:00
Richard Davey 3b9386727e Small refactoring and massively optimised the canvas renderer, also added new Mat3 class. 2013-06-07 16:27:33 +01:00
Richard Davey a30762ed8c Fixed world drag support and other input modifications. 2013-06-07 07:35:28 +01:00
Richard Davey 730594835a New Texture and Transform components which are now used by Sprite, Group and Camera. 2013-06-06 02:47:08 +01:00
Richard Davey 1c37cd1a96 Created DebugUtils class and started moving renderInfo methods to it. 2013-06-03 03:08:24 +01:00
Richard Davey 2de70d07a5 Fixed issue in Camera.inCamera check where it wouldn't take into consideration the Sprites scrollFactor. 2013-06-03 02:38:08 +01:00
Richard Davey 59f7a59312 Updated docs 2013-06-01 19:59:20 +01:00
Richard Davey f3c9049e76 Camera updates, scrollFix check and some new pictures and tests. 2013-05-29 17:31:57 +01:00
Richard Davey 3c0c349089 More refactoring for 1.0.0 2013-05-28 21:38:37 +01:00
Richard Davey 03b7467018 Tidying up before putting back together again 2013-05-28 09:37:32 +01:00
Richard Davey 204ec46b2b Refactoring ready for 1.0 release. 2013-05-25 04:21:24 +01:00
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