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wassname/phaser
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mirror of https://github.com/wassname/phaser.git synced 2026-08-06 13:31:05 +08:00
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872 Commits 3 Branches 21 Tags
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51 Commits
Author SHA1 Message Date
Richard Davey 48ed27dfcc Finished off RenderTexture. Sprites can now accept a RenderTexture or a key when you create them. RenderTextures are also now stored in the cache under their own key, making re-using them across other Sprites much easier. Also ported over all of the Tilemap classes, but need to get them rendering. 2013-09-11 02:57:36 +01:00
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