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mirror of https://github.com/wassname/phaser.git synced 2026-07-19 11:26:26 +08:00
Code Issues Packages Projects Releases Wiki Activity
34 Commits 3 Branches 21 Tags
0.9.3
Commit Graph
10 Commits
Author SHA1 Message Date
Richard Davey f2678104fa Saving first iteration of the ScrollZone game object. 2013-04-22 01:53:24 +01:00
Richard Davey 361b8e5779 Version 0.9.2 update. See the change log for full details. 2013-04-20 03:40:17 +01:00
Richard Davey 364492d786 Added grunt file and npm package for OSX debs 2013-04-20 01:24:38 +01:00
Richard Davey 87e0c483bb Version 0.9.1 release - see the release notes for more details. 2013-04-19 18:53:21 +01:00
Richard Davey e869591410 Added minifed build. 2013-04-18 16:52:20 +01:00
Richard Davey 6bb4c5e3fc Preparing for new release 2013-04-18 14:16:18 +01:00
Richard Davey 25a59b97b4 V0.8 - added DynamicTexture support and 2 examples, plus animation frame names and removed a few bugs. 2013-04-15 22:13:11 +01:00
Richard Davey f4bf6c607f Added in frameName support for animations and easy setting of sprites born from a texture atlas (all for you Jesse!) 2013-04-15 15:42:13 +01:00
Richard Davey ebf83609ae Version 0.7 release. StageScaleMode support added and world input values exposed. 2013-04-14 02:31:00 +01:00
Richard Davey 0541e93db4 Updated so it no longer always tries to run in fullscreen unless you tell it to. 2013-04-13 20:17:51 +01:00
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