/// /// module Phaser.FX.Camera { class Flash { constructor(game: Game); private _game; private _fxFlashColor; private _fxFlashComplete; private _fxFlashDuration; private _fxFlashAlpha; public start(color?: number, duration?: number, onComplete?, force?: bool): void; public postUpdate(): void; public postRender(cameraX: number, cameraY: number, cameraWidth: number, cameraHeight: number): void; } }