///
///
module Phaser.FX.Camera {
class Flash {
constructor(game: Game);
private _game;
private _fxFlashColor;
private _fxFlashComplete;
private _fxFlashDuration;
private _fxFlashAlpha;
public start(color?: number, duration?: number, onComplete?, force?: bool): void;
public postUpdate(): void;
public postRender(cameraX: number, cameraY: number, cameraWidth: number, cameraHeight: number): void;
}
}