var Phaser; (function (Phaser) { /// /** * @author Richard Davey * @author sole (http://soledadpenades.com), tween.js * @copyright 2013 Photon Storm Ltd. * @license https://github.com/photonstorm/phaser/blob/master/license.txt MIT License * @module Phaser */ (function (Easing) { /** * Exponential easing methods. * * @class Exponential */ var Exponential = (function () { function Exponential() { } Exponential.In = /** * The In ease method. * * @method In * @param {Number} k The value to ease. * @return {Number} The eased value. */ function In(k) { return k === 0 ? 0 : Math.pow(1024, k - 1); }; Exponential.Out = /** * The Out ease method. * * @method Out * @param {Number} k The value to ease. * @return {Number} The eased value. */ function Out(k) { return k === 1 ? 1 : 1 - Math.pow(2, -10 * k); }; Exponential.InOut = /** * The InOut ease method. * * @method InOut * @param {Number} k The value to ease. * @return {Number} The eased value. */ function InOut(k) { if(k === 0) { return 0; } if(k === 1) { return 1; } if((k *= 2) < 1) { return 0.5 * Math.pow(1024, k - 1); } return 0.5 * (-Math.pow(2, -10 * (k - 1)) + 2); }; return Exponential; })(); Easing.Exponential = Exponential; })(Phaser.Easing || (Phaser.Easing = {})); var Easing = Phaser.Easing; })(Phaser || (Phaser = {}));