/// /// /// /// /// /** * Phaser - Advanced Physics - Contact * * Based on the work Ju Hyung Lee started in JS PhyRus. */ module Phaser.Physics { export class Contact { constructor(p, n, d, hash) { this.hash = hash; this.point = p; this.normal = n; this.depth = d; this.lambdaNormal = 0; this.lambdaTangential = 0; this.r1 = new Phaser.Vec2; this.r2 = new Phaser.Vec2; this.r1_local = new Phaser.Vec2; this.r2_local = new Phaser.Vec2; } public hash; // Linear velocities at contact point public r1: Phaser.Vec2; public r2: Phaser.Vec2; public r1_local: Phaser.Vec2; public r2_local: Phaser.Vec2; // Bounce velocity public bounce: number; public emn: number; public emt: number; // Contact point public point; // Contact normal (toward shape2) public normal: Phaser.Vec2; // Penetration depth (d < 0) public depth; // Accumulated normal constraint impulse public lambdaNormal; // Accumulated tangential constraint impulse public lambdaTangential; } }