/// /// /// /// /// /** * Phaser - Advanced Physics - Joint * * Based on the work Ju Hyung Lee started in JS PhyRus. */ module Phaser.Physics { export class Joint { constructor(type: number, body1:Phaser.Physics.Body, body2:Phaser.Physics.Body, collideConnected) { this.id = AdvancedPhysics.jointCounter++; this.type = type; this.body1 = body1; this.body2 = body2; this.collideConnected = collideConnected; this.maxForce = 9999999999; this.breakable = false; } public id: number; public type: number; public body1: Phaser.Physics.Body; public body2: Phaser.Physics.Body; public collideConnected; // bool? public maxForce: number; public breakable: bool; public anchor1: Phaser.Vec2; public anchor2: Phaser.Vec2; public getWorldAnchor1() { return this.body1.getWorldPoint(this.anchor1); } public getWorldAnchor2() { return this.body2.getWorldPoint(this.anchor2); } public setWorldAnchor1(anchor1) { this.anchor1 = this.body1.getLocalPoint(anchor1); } public setWorldAnchor2(anchor2) { this.anchor2 = this.body2.getLocalPoint(anchor2); } } }