var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.image('mushroom', 'assets/sprites/mushroom2.png'); } var timer; function create() { game.stage.backgroundColor = '#007236'; timer = game.time.create(1000, false); timer.repeat(1, 10); timer.onEvent.add(addSprite, this); timer.start(); // text = game.add.text(0, 0, "Text Above Sprites", { font: "64px Arial", fill: "#00bff3", align: "center" }); } function addSprite() { game.add.sprite(game.world.randomX, game.world.randomY, 'mushroom'); } function update() { } function render() { game.debug.renderText(timer.ms, 32, 32); // game.debug.renderCameraInfo(game.camera, 32, 32); }