PIXI.RetroPlasmaFilter = function(width, height) { PIXI.AbstractFilter.call( this ); this.passes = [this]; var d = new Date(); var dates = [ d.getFullYear(), // the year (four digits) d.getMonth(), // the month (from 0-11) d.getDate(), // the day of the month (from 1-31) d.getHours()*60.0*60 + d.getMinutes()*60 + d.getSeconds() ]; this.uniforms = { iResolution: { type: 'f3', value: { x: width, y: height, z: 0 }}, iGlobalTime: { type: 'f', value: 1 }, iDate: { type: 'f4', value: dates } }; // Oldskool plasm shader. (c) Victor Korsun, bitekas@gmail.com; 1996-2013. this.fragmentSrc = [ "precision mediump float;", "uniform vec3 iResolution;", "uniform float iGlobalTime;", "uniform float iChannelTime[4];", "uniform vec4 iMouse;", "uniform vec4 iDate;", "uniform vec3 iChannelResolution[4];", "// add any extra uniforms here", "// Oldskool plasm shader. (c) Victor Korsun, bitekas@gmail.com; 1996-2013.", "//", "// Attribution-ShareAlike CC License.", "//----------------", "const int ps = 10; // use values > 1..10 for oldskool", "//----------------", "void main(void)", "{", "float x = gl_FragCoord.x / iResolution.x * 640.;", "float y = gl_FragCoord.y / iResolution.y * 480.;", "if (ps > 0)", "{", "x = float(int(x / float(ps)) * ps);", "y = float(int(y / float(ps)) * ps);", "}", "float mov0 = x+y+sin(iGlobalTime)*10.+sin(x/90.)*70.+iGlobalTime*2.;", "float mov1 = (mov0 / 5. + sin(mov0 / 30.))/ 10. + iGlobalTime * 3.;", "float mov2 = mov1 + sin(mov1)*5. + iGlobalTime*1.0;", "float cl1 = sin(sin(mov1/4. + iGlobalTime)+mov1);", "float c1 = cl1 +mov2/2.-mov1-mov2+iGlobalTime;", "float c2 = sin(c1+sin(mov0/100.+iGlobalTime)+sin(y/57.+iGlobalTime/50.)+sin((x+y)/200.)*2.);", "float c3 = abs(sin(c2+cos((mov1+mov2+c2) / 10.)+cos((mov2) / 10.)+sin(x/80.)));", "float dc = float(16-ps);", "if (ps > 0)", "{", "cl1 = float(int(cl1*dc))/dc;", "c2 = float(int(c2*dc))/dc;", "c3 = float(int(c3*dc))/dc;", "}", "gl_FragColor = vec4( cl1,c2,c3,1.0);", "}"]; } PIXI.RetroPlasmaFilter.prototype = Object.create( PIXI.AbstractFilter.prototype ); PIXI.RetroPlasmaFilter.prototype.constructor = PIXI.RetroPlasmaFilter; Object.defineProperty(PIXI.RetroPlasmaFilter.prototype, 'iGlobalTime', { get: function() { return this.uniforms.iGlobalTime.value; }, set: function(value) { this.uniforms.iGlobalTime.value = value; } }); var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render }); function preload() { game.load.image('texture', 'wip/64x64.png'); } var filter; var sprite; function create() { sprite = game.add.sprite(0, 0, 'texture'); sprite.width = 800; sprite.height = 600; filter = new PIXI.RetroPlasmaFilter(sprite.width, sprite.height); sprite.filters = [filter]; } function update() { filter.iGlobalTime = game.time.totalElapsedSeconds(); } function render() { }