var mainMenu = { preload: function () { // game.load.image('bg', 'assets/bg.png'); // game.load.image('mainstart', 'assets/mainstart.png'); game.load.image('bg', 'assets/pics/louie-inga.png'); game.load.image('mainstart', 'assets/pics/contra2.png'); }, create: function () { game.add.sprite(0, 0, 'bg'); var mainstart = game.add.sprite(0, 0, 'mainstart'); mainstart.name = "mainstart"; mainstart.inputEnabled = true; mainstart.events.onInputDown.add(this.listener, this); }, listener: function () { game.state.start('levelMenu', true, true); } } var levelSelect = { preload: function () { }, create: function () { game.add.sprite(0, 0, 'bg'); } } var game = new Phaser.Game(640, 480); game.state.add('menu', mainMenu, true); game.state.add('levelMenu', levelSelect);