/// module Phaser { class StageScaleMode { constructor(game: Game); private _game; private _startHeight; private _iterations; private _check; static EXACT_FIT: number; static NO_SCALE: number; static SHOW_ALL: number; public width: number; public height: number; public orientation; public update(): void; public isLandscape : bool; private checkOrientation(event); private refresh(); private setScreenSize(); } }