/// (function () { var myGame = new Phaser.Game(this, 'game', 800, 600, init, create, update, render); function init() { myGame.loader.addImageFile('dragonsun', 'assets/pics/cougar_dragonsun.png'); myGame.loader.load(); } function create() { console.log('dragons 8'); myGame.input.onDown.add(test1, this); } function test1() { console.log('down'); } function update() { } function render() { myGame.input.pointer1.renderDebug(); myGame.input.pointer2.renderDebug(); myGame.input.pointer3.renderDebug(); myGame.input.pointer4.renderDebug(); } })();