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0acef49a7c3275faf829bdf9f0ae39eb8b45f409
phaser/src/gameobjects
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History
photonstorm 0acef49a7c RenderTexture now displays correctly in Canvas games.
Stage.display property added. A direct reference to the root Pixi Stage object (very useful for RenderTexture manipulation)
2013-12-23 04:20:09 +00:00
..
BitmapData.js
Updated documentation.
2013-11-28 15:57:09 +00:00
BitmapText.js
Updated documentation.
2013-11-28 15:57:09 +00:00
Button.js
Updated documentation.
2013-11-28 15:57:09 +00:00
DOMSprite.js
Tidying up the examples and more Tilemap work.
2013-12-10 12:23:42 +00:00
Events.js
Updated documentation.
2013-11-28 15:57:09 +00:00
GameObjectFactory.js
New unified Tiled loader.
2013-12-18 13:02:01 +00:00
Graphics.js
Updating all files to adhere to the JSHint settings and fixing lots of documentation errors on the way.
2013-11-25 03:13:04 +00:00
RenderTexture.js
RenderTexture now displays correctly in Canvas games.
2013-12-23 04:20:09 +00:00
Sprite.js
Sprites that are fixedToCamera can now be input dragged regardless of world position.
2013-12-22 03:46:08 +00:00
Text.js
TilemapLayers now render tiles correctly, with our without debugging overlay. Collision working well across single and index ranges.
2013-12-17 05:07:00 +00:00
TileSprite.js
ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
2013-12-17 16:48:03 +00:00
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