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mirror of https://github.com/wassname/phaser.git synced 2026-08-13 12:30:11 +08:00
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0e84b7ccc99afd4c6e9a9f6eb2784e4cfebdab3b
phaser/src/gameobjects
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Richard Davey 0e84b7ccc9 Merge pull request #162 from beeglebug/button
Button now goes back to over state when setFrames used in action
2013-11-03 18:39:54 -08:00
..
BitmapText.js
Group.callAll now supports nested functions and a context, making it really powerful!
2013-11-01 17:29:57 +00:00
Button.js
Merge pull request #162 from beeglebug/button
2013-11-03 18:39:54 -08:00
Events.js
Lots of JSDocs updates in the gameobjects folder
2013-10-25 15:22:45 +01:00
GameObjectFactory.js
Updated docs and more tidying up.
2013-10-25 17:30:37 +01:00
Graphics.js
More improvements on GameObjectFactory
2013-10-25 15:42:48 +01:00
RenderTexture.js
More improvements on GameObjectFactory
2013-10-25 15:42:48 +01:00
Sprite.js
Updated debug header and added more info to the project template.
2013-11-01 04:58:08 +00:00
Text.js
Lots of JSDocs updates in the gameobjects folder
2013-10-25 15:22:45 +01:00
TileSprite.js
Lots of JSDocs updates in the gameobjects folder
2013-10-25 15:22:45 +01:00
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