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After defining tiles that collide on a Tilemap, you need to call Tilemap.generateCollisionData(layer) to populate the physics world with the data required. Debug.renderPhysicsBody updated to take camera location and body rotation into account. Body movement functions put back to velocity :) Updated to latest dev version of pixi and latest p2.js Updated docs
822 lines
15 KiB
HTML
822 lines
15 KiB
HTML
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<title>Phaser Class: SignalBinding</title>
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<h1 class="page-title">Class: SignalBinding</h1>
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<section>
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<header>
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<h2>
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SignalBinding
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</h2>
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<div class="class-description"><p>Phaser.SignalBinding</p></div>
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</header>
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<article>
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<div class="container-overview">
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<dt>
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<h4 class="name" id="SignalBinding"><span class="type-signature"></span>new SignalBinding<span class="signature">(signal, listener, isOnce, <span class="optional">listenerContext</span>, <span class="optional">priority</span>)</span><span class="type-signature"></span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Phaser.SignalBinding</p>
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<p>Object that represents a binding between a Signal and a listener function.
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This is an internal constructor and shouldn't be called by regular users.
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Inspired by Joa Ebert AS3 SignalBinding and Robert Penner's Slot classes.</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Argument</th>
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<th class="last">Description</th>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>signal</code></td>
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<td class="type">
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<span class="param-type"><a href="Phaser.Signal.html">Phaser.Signal</a></span>
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</td>
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<td class="attributes">
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</td>
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<td class="description last"><p>Reference to Signal object that listener is currently bound to.</p></td>
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</tr>
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<tr>
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<td class="name"><code>listener</code></td>
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<td class="type">
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<span class="param-type">function</span>
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</td>
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<td class="attributes">
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</td>
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<td class="description last"><p>Handler function bound to the signal.</p></td>
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</tr>
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<tr>
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<td class="name"><code>isOnce</code></td>
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<td class="type">
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<span class="param-type">boolean</span>
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</td>
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<td class="attributes">
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</td>
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<td class="description last"><p>If binding should be executed just once.</p></td>
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</tr>
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<tr>
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<td class="name"><code>listenerContext</code></td>
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<td class="type">
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<span class="param-type">object</span>
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</td>
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<td class="attributes">
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<optional><br>
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</td>
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<td class="description last"><p>Context on which listener will be executed (object that should represent the <code>this</code> variable inside listener function).</p></td>
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</tr>
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<tr>
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<td class="name"><code>priority</code></td>
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<td class="type">
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<span class="param-type">number</span>
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</td>
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<td class="attributes">
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<optional><br>
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</td>
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<td class="description last"><p>The priority level of the event listener. (default = 0).</p></td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-author">Author:</dt>
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<dd class="tag-author">
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<ul>
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<li>Miller Medeiros http://millermedeiros.github.com/js-signals/</li>
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</ul>
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</dd>
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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|
<a href="SignalBinding.js.html">core/SignalBinding.js</a>, <a href="SignalBinding.js.html#sunlight-1-line-3">line 3</a>
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</li></ul></dd>
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</dl>
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</dd>
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</div>
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</article>
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</section>
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</div>
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<div class="clearfix"></div>
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|
<footer>
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<span class="copyright">
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|
Phaser Copyright © 2012-2014 Photon Storm Ltd.
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</span>
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<br />
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<span class="jsdoc-message">
|
|
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.0-dev</a>
|
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on Tue Feb 18 2014 03:01:29 GMT-0000 (GMT) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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</span>
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</footer>
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