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15fe5ed6c8524a572521086deb119c348aad0e5a
phaser/src/gameobjects
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Richard Davey 15fe5ed6c8 Fixed the Bring to Top bug and also fixed Group/World.swap when the child was a tail node. Also improved Group.dump significantly. Fixed Phaser.Utils namespace clash too.
2013-09-10 12:46:14 +01:00
..
Button.js
Fixed the Button frame issue and Down states now work properly
2013-09-09 10:30:01 +01:00
Events.js
Input Handler 90% there.
2013-09-08 22:38:19 +01:00
GameObjectFactory.js
Fixed a fantastic FrameData bug. Also added support to the Emitter to handle multiple image keys and/or frames.
2013-09-10 11:09:25 +01:00
Graphics.js
Added Phaser.Graphics and fixed the Out of World Bounds call.
2013-09-09 17:01:59 +01:00
RenderTexture.js
Particle Emitter in and working. Nice and fast, and a lot more flexible than before.
2013-09-10 01:26:50 +01:00
Sprite.js
Fixed the Bring to Top bug and also fixed Group/World.swap when the child was a tail node. Also improved Group.dump significantly. Fixed Phaser.Utils namespace clash too.
2013-09-10 12:46:14 +01:00
Text.js
Text converted and a couple of examples created. Using new extend system, so much smaller classes now.
2013-09-03 06:02:47 +01:00
TileSprite.js
Text converted and a couple of examples created. Using new extend system, so much smaller classes now.
2013-09-03 06:02:47 +01:00
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