Files
phaser/Tests/misc/screen grab.ts
T
2013-04-22 01:53:24 +01:00

68 lines
1.8 KiB
TypeScript

/// <reference path="../../Phaser/Game.ts" />
(function () {
var myGame = new Phaser.Game(this, 'game', 800, 600, init, create, update);
function init() {
myGame.loader.addTextFile('jsontest', 'assets/maps/test.json');
myGame.loader.addImageFile('jsontiles', 'assets/tiles/platformer_tiles.png');
myGame.loader.load();
}
var car: Phaser.Sprite;
var map: Phaser.Tilemap;
var hasGrabbed: bool = false;
function create() {
myGame.camera.deadzone = new Phaser.Rectangle(64, 64, myGame.stage.width - 128, myGame.stage.height - 128);
map = myGame.createTilemap('jsontiles', 'jsontest', Phaser.Tilemap.FORMAT_TILED_JSON);
// for now like this, but change to auto soon
myGame.world.setSize(map.widthInPixels, map.heightInPixels);
myGame.camera.setBounds(0, 0, myGame.world.width, myGame.world.height);
car = myGame.createSprite(300, 100, 'car');
myGame.camera.follow(car);
}
function update() {
car.velocity.x = 0;
car.velocity.y = 0;
car.angularVelocity = 0;
car.angularAcceleration = 0;
if (myGame.input.keyboard.isDown(Phaser.Keyboard.LEFT))
{
car.angularVelocity = -200;
}
else if (myGame.input.keyboard.isDown(Phaser.Keyboard.RIGHT))
{
car.angularVelocity = 200;
}
if (myGame.input.keyboard.isDown(Phaser.Keyboard.UP))
{
var motion:Phaser.Point = myGame.motion.velocityFromAngle(car.angle, 300);
car.velocity.copyFrom(motion);
}
if (myGame.input.keyboard.justReleased(Phaser.Keyboard.SPACEBAR) && hasGrabbed == false)
{
console.log('graboids');
hasGrabbed = true;
}
}
})();