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phaser/Phaser/core
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Richard Davey 82d4ba4538 Re-done the pointer handler so it respects the top-most rendered sprite in priority to anything below it, for both mouse over and click events.
2013-06-03 12:03:34 +01:00
..
Circle.ts
About to start re-doing collideShapes
2013-05-30 23:03:56 +01:00
Group.ts
Re-done the pointer handler so it respects the top-most rendered sprite in priority to anything below it, for both mouse over and click events.
2013-06-03 12:03:34 +01:00
Line.ts
Preparing new tests
2013-05-29 02:58:56 +01:00
Point.ts
More refactoring for 1.0.0
2013-05-28 21:38:37 +01:00
Polygon.ts
Flixel level separation merged with the new Physics shapes.
2013-05-31 04:20:49 +01:00
Rectangle.ts
More refactoring for 1.0.0
2013-05-28 21:38:37 +01:00
Signal.ts
More refactoring for 1.0.0
2013-05-28 21:38:37 +01:00
SignalBinding.ts
More refactoring for 1.0.0
2013-05-28 21:38:37 +01:00
Vec2.ts
Moved the collision out into separateX and separateY
2013-05-30 13:25:48 +01:00
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