Files
phaser/examples/wip/image2.js
T
2014-02-06 19:34:05 +00:00

40 lines
581 B
JavaScript

var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('pic', 'assets/pics/backscroll.png');
}
var image;
var image2;
function create() {
image = game.add.image(32, 50, 'pic');
image2 = game.add.image(32, 250, 'pic');
game.input.onDown.add(tint, this);
}
function tint() {
image.tint = Math.random() * 0xFFFFFF;
}
function update() {
// image.angle += 1;
}
function render() {
// game.debug.renderText(sprite.position.y, 32, 32);
}