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43cd5e4b3f074eef17194e5c4b48b3d82caa562d
phaser
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examples
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photonstorm
994eaff92b
StateManager fixes for when you change state in the create function.
...
TilemapLayer update for WebGL.
2014-02-26 00:58:19 +00:00
..
audio
More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones.
2014-02-06 03:34:27 +00:00
buttons
Merge branch 'gamepadsupport' of
https://github.com/karlmacklin/phaser
into karlmacklin-gamepadsupport
2013-12-31 00:44:11 +00:00
fonts
BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache.
2014-02-14 03:34:35 +00:00
games
Sphere snake wip demo
2013-12-14 02:22:14 +00:00
misc
Merge branch 'gamepadsupport' of
https://github.com/karlmacklin/phaser
into karlmacklin-gamepadsupport
2013-12-31 00:44:11 +00:00
physics
Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world.
2014-02-18 03:01:51 +00:00
pics
Lots of fixes and updates to the Button class, InputHandler for snap offsets, Sound looping and Stage scaling.
2013-12-31 17:03:09 +00:00
psds
Farewell TypeScript, see you on the other side.
2013-08-28 07:02:57 +01:00
skies
Revamping the examples area.
2013-10-22 03:58:20 +01:00
sprites
Loader can now load JSON files specifically (game.load.json) and they are parsed and stored in the Game.Cache. Retrieve with game.cache.getJSON(key) (
#329
)
2014-02-21 18:48:06 +00:00
tests
Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
2014-01-02 23:28:22 +00:00
textures
New filters and demos: LightBeams, Fire and Tunnel. Also Loader can now load script files.
2013-11-28 05:43:35 +00:00
tilemaps
StateManager fixes for when you change state in the create function.
2014-02-26 00:58:19 +00:00
wip
Start of the Dragonfire game sample
2013-12-01 20:59:52 +00:00
warning - copyright.txt
Farewell TypeScript, see you on the other side.
2013-08-28 07:02:57 +01:00