mirror of
https://github.com/wassname/phaser.git
synced 2026-06-27 16:10:15 +08:00
8668b82ef6
* Added Keyboard.addKey() which creates a new Phaser.Key object that can be polled for updates, pressed states, etc. See the 2 new examples showing use.
47 lines
801 B
PHP
47 lines
801 B
PHP
<?php
|
|
$title = "Keyboard justPressed";
|
|
require('../head.php');
|
|
?>
|
|
|
|
<script type="text/javascript">
|
|
|
|
(function () {
|
|
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create, update: update });
|
|
|
|
var phaser;
|
|
|
|
function preload() {
|
|
|
|
game.load.image('phaser', 'assets/sprites/phaser-dude.png');
|
|
|
|
}
|
|
|
|
function create() {
|
|
|
|
game.stage.backgroundColor = '#736357';
|
|
|
|
phaser = game.add.sprite(300, 300, 'phaser');
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
if (game.input.keyboard.justPressed(Phaser.Keyboard.UP))
|
|
{
|
|
phaser.y--;
|
|
}
|
|
|
|
if (game.input.keyboard.justPressed(Phaser.Keyboard.DOWN))
|
|
{
|
|
phaser.y++;
|
|
}
|
|
|
|
}
|
|
|
|
})();
|
|
</script>
|
|
|
|
<?php
|
|
require('../foot.php');
|
|
?>
|