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mirror of https://github.com/wassname/phaser.git synced 2026-07-15 01:11:26 +08:00
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511858e3f5240cc48a6a6e53b24fac1820d31b2d
phaser/examples/games
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photonstorm 31b68ac94f Removed all references to drag from the Examples and replaced with Friction.
2014-01-22 21:06:16 +00:00
..
breakout.js
Added class constructors, fixed Stripshader, added relative Tween example and updated Tween source.
2013-12-30 16:54:00 +00:00
invaders.js
ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
2013-12-17 16:48:03 +00:00
matching pairs.js
Added Matching Pairs game and updated fixed to camera example.
2013-12-16 15:16:44 +00:00
simon.js
Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
2014-01-02 23:28:22 +00:00
starstruck.js
More examples updates. Fixed Starstruck tilemap code, removed un-needed ArcadePhysics methods and rebuilt the js files for testing.
2014-01-14 03:33:03 +00:00
tanks.js
Removed all references to drag from the Examples and replaced with Friction.
2014-01-22 21:06:16 +00:00
wabbits.js
Removed all references to drag from the Examples and replaced with Friction.
2014-01-22 21:06:16 +00:00
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