Files
phaser/todo/oldphysics/Manager.js
T

30 lines
1.0 KiB
JavaScript

var Phaser;
(function (Phaser) {
/// <reference path="../Game.ts" />
/**
* Phaser - Physics Manager
*
* Eventually this will handle switching between the default ArcadePhysics manager or the new AdvancedPhysics manager.
* For now we direct everything through ArcadePhysics.
*/
(function (Physics) {
var Manager = (function () {
function Manager(game) {
this.game = game;
this.arcade = new Phaser.Physics.ArcadePhysics(this.game, this.game.stage.width, this.game.stage.height);
this.gravity = this.arcade.gravity;
this.bounds = this.arcade.bounds;
}
Manager.prototype.update = /**
* Called by the main Game.loop
*/
function () {
//this.arcade.updateMotion
};
return Manager;
})();
Physics.Manager = Manager;
})(Phaser.Physics || (Phaser.Physics = {}));
var Physics = Phaser.Physics;
})(Phaser || (Phaser = {}));