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phaser/examples/games
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photonstorm dd7ae12271 ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
2013-12-17 16:48:03 +00:00
..
breakout.js
Group.callAll now supports nested functions and a context, making it really powerful!
2013-11-01 17:29:57 +00:00
invaders.js
ArcadePhysics.overlap and collide now recognise TileSprites in the collision checks.
2013-12-17 16:48:03 +00:00
matching pairs.js
Added Matching Pairs game and updated fixed to camera example.
2013-12-16 15:16:44 +00:00
starstruck.js
Added Group.sort, can sort the Group based on any given numeric property (x, y, health), finally you can do depth-sorting :)
2013-11-07 04:31:37 +00:00
tanks.js
Revamping the examples area.
2013-10-22 03:58:20 +01:00
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