Files
phaser/examples/wip/hueRotationFilter.js
T

119 lines
2.9 KiB
JavaScript

PIXI.HueRotationFilter = function(width, height, texture)
{
PIXI.AbstractFilter.call( this );
this.passes = [this];
var d = new Date();
var dates = [
d.getFullYear(), // the year (four digits)
d.getMonth(), // the month (from 0-11)
d.getDate(), // the day of the month (from 1-31)
d.getHours()*60.0*60 + d.getMinutes()*60 + d.getSeconds()
];
this.uniforms = {
iResolution: { type: 'f3', value: { x: width, y: height, z: 0 }},
iGlobalTime: { type: 'f', value: 1 },
iDate: { type: 'f4', value: dates },
iChannel0: { type: 'sampler2D', value: texture }
};
// Shader by Daniil (https://www.shadertoy.com/view/4sl3DH)
this.fragmentSrc = [
"precision mediump float;",
"uniform vec3 iResolution;",
"uniform float iGlobalTime;",
"uniform float iChannelTime[4];",
"uniform vec4 iMouse;",
"uniform vec4 iDate;",
"uniform vec3 iChannelResolution[4];",
"uniform sampler2D iChannel0;",
"// add any extra uniforms here",
"/* Simple hue rotation filter based on article:",
"http://beesbuzz.biz/code/hsv_color_transforms.php",
"*/",
"#define SPEED 10.0",
"void main(void)",
"{",
"vec2 uv = gl_FragCoord.xy / iResolution.xy;",
"float c = cos(iGlobalTime*SPEED);",
"float s = sin(iGlobalTime*SPEED);",
"mat4 hueRotation =",
"mat4( 0.299, 0.587, 0.114, 0.0,",
"0.299, 0.587, 0.114, 0.0,",
"0.299, 0.587, 0.114, 0.0,",
"0.000, 0.000, 0.000, 1.0) +",
"mat4( 0.701, -0.587, -0.114, 0.0,",
"-0.299, 0.413, -0.114, 0.0,",
"-0.300, -0.588, 0.886, 0.0,",
"0.000, 0.000, 0.000, 0.0) * c +",
"mat4( 0.168, 0.330, -0.497, 0.0,",
"-0.328, 0.035, 0.292, 0.0,",
"1.250, -1.050, -0.203, 0.0,",
"0.000, 0.000, 0.000, 0.0) * s;",
"vec4 pixel = texture2D(iChannel0, uv);",
"gl_FragColor = pixel * hueRotation;",
"}"];
}
PIXI.HueRotationFilter.prototype = Object.create( PIXI.AbstractFilter.prototype );
PIXI.HueRotationFilter.prototype.constructor = PIXI.HueRotationFilter;
Object.defineProperty(PIXI.HueRotationFilter.prototype, 'iGlobalTime', {
get: function() {
return this.uniforms.iGlobalTime.value;
},
set: function(value) {
this.uniforms.iGlobalTime.value = value;
}
});
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
// game.load.image('texture', 'wip/64x64.png');
// game.load.image('texture', 'wip/64x64.png');
game.load.image('texture', 'assets/pics/ra_einstein.png');
}
var filter;
var sprite;
function create() {
sprite = game.add.sprite(0, 0, 'texture');
// sprite.width = 800;
// sprite.height = 600;
filter = new PIXI.HueRotationFilter(sprite.width, sprite.height, sprite.texture);
sprite.filters = [filter];
}
function update() {
filter.iGlobalTime = game.time.totalElapsedSeconds();
}
function render() {
}