Files
phaser/examples/wip/plasmaFlowerFilter.js
T

113 lines
3.0 KiB
JavaScript

PIXI.PlasmaFlowerFilter = function(width, height)
{
PIXI.AbstractFilter.call( this );
this.passes = [this];
var d = new Date();
var dates = [
d.getFullYear(), // the year (four digits)
d.getMonth(), // the month (from 0-11)
d.getDate(), // the day of the month (from 1-31)
d.getHours()*60.0*60 + d.getMinutes()*60 + d.getSeconds()
];
this.uniforms = {
iResolution: { type: 'f3', value: { x: width, y: height, z: 0 }},
iGlobalTime: { type: 'f', value: 1 },
iDate: { type: 'f4', value: dates }
};
// Shader by epsilum (https://www.shadertoy.com/view/Xdf3zH)
this.fragmentSrc = [
"precision mediump float;",
"uniform vec3 iResolution;",
"uniform float iGlobalTime;",
"uniform float iChannelTime[4];",
"uniform vec4 iMouse;",
"uniform vec4 iDate;",
"uniform vec3 iChannelResolution[4];",
"// add any extra uniforms here",
"float addFlower(float x, float y, float ax, float ay, float fx, float fy)",
"{",
"float xx=(x+sin(iGlobalTime*fx)*ax)*8.0;",
"float yy=(y+cos(iGlobalTime*fy)*ay)*8.0;",
"float angle = atan(yy,xx);",
"float zz = 1.5*(cos(18.0*angle)*0.5+0.5) / (0.7 * 3.141592) + 1.2*(sin(15.0*angle)*0.5+0.5)/ (0.7 * 3.141592);",
"return zz;",
"}",
"void main(void)",
"{",
"vec2 xy=(gl_FragCoord.xy/iResolution.x)*2.0-vec2(1.0,iResolution.y/iResolution.x);",
"float x=xy.x;",
"float y=xy.y;",
"float p1 = addFlower(x, y, 0.8, 0.9, 0.95, 0.85);",
"float p2 = addFlower(x, y, 0.7, 0.9, 0.42, 0.71);",
"float p3 = addFlower(x, y, 0.5, 1.0, 0.23, 0.97);",
"float p4 = addFlower(x, y, 0.8, 0.5, 0.81, 1.91);",
"float p=clamp((p1+p2+p3+p4)*0.25, 0.0, 1.0);",
"vec4 col;",
"if (p < 0.5)",
"col=vec4(mix(0.0,1.0,p*2.0), mix(0.0,0.63,p*2.0), 0.0, 1.0);",
"else if (p >= 0.5 && p <= 0.75)",
"col=vec4(mix(1.0, 1.0-0.32, (p-0.5)*4.0), mix(0.63, 0.0, (p-0.5)*4.0), mix(0.0,0.24,(p-0.5)*4.0), 1.0);",
"else",
"col=vec4(mix(0.68, 0.0, (p-0.75)*4.0), 0.0, mix(0.24, 0.0, (p-0.75)*4.0), 1.0);",
"gl_FragColor = col;",
"}"];
}
PIXI.PlasmaFlowerFilter.prototype = Object.create( PIXI.AbstractFilter.prototype );
PIXI.PlasmaFlowerFilter.prototype.constructor = PIXI.PlasmaFlowerFilter;
Object.defineProperty(PIXI.PlasmaFlowerFilter.prototype, 'iGlobalTime', {
get: function() {
return this.uniforms.iGlobalTime.value;
},
set: function(value) {
this.uniforms.iGlobalTime.value = value;
}
});
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('texture', 'wip/64x64.png');
}
var filter;
var sprite;
function create() {
sprite = game.add.sprite(0, 0, 'texture');
sprite.width = 800;
sprite.height = 600;
filter = new PIXI.PlasmaFlowerFilter(sprite.width, sprite.height);
sprite.filters = [filter];
}
function update() {
filter.iGlobalTime = game.time.totalElapsedSeconds();
}
function render() {
}