Files
phaser/examples/wip/retroPlasmaFilter.js
T

118 lines
3.0 KiB
JavaScript

PIXI.RetroPlasmaFilter = function(width, height)
{
PIXI.AbstractFilter.call( this );
this.passes = [this];
var d = new Date();
var dates = [
d.getFullYear(), // the year (four digits)
d.getMonth(), // the month (from 0-11)
d.getDate(), // the day of the month (from 1-31)
d.getHours()*60.0*60 + d.getMinutes()*60 + d.getSeconds()
];
this.uniforms = {
iResolution: { type: 'f3', value: { x: width, y: height, z: 0 }},
iGlobalTime: { type: 'f', value: 1 },
iDate: { type: 'f4', value: dates }
};
// Oldskool plasm shader. (c) Victor Korsun, bitekas@gmail.com; 1996-2013.
this.fragmentSrc = [
"precision mediump float;",
"uniform vec3 iResolution;",
"uniform float iGlobalTime;",
"uniform float iChannelTime[4];",
"uniform vec4 iMouse;",
"uniform vec4 iDate;",
"uniform vec3 iChannelResolution[4];",
"// add any extra uniforms here",
"// Oldskool plasm shader. (c) Victor Korsun, bitekas@gmail.com; 1996-2013.",
"//",
"// Attribution-ShareAlike CC License.",
"//----------------",
"const int ps = 10; // use values > 1..10 for oldskool",
"//----------------",
"void main(void)",
"{",
"float x = gl_FragCoord.x / iResolution.x * 640.;",
"float y = gl_FragCoord.y / iResolution.y * 480.;",
"if (ps > 0)",
"{",
"x = float(int(x / float(ps)) * ps);",
"y = float(int(y / float(ps)) * ps);",
"}",
"float mov0 = x+y+sin(iGlobalTime)*10.+sin(x/90.)*70.+iGlobalTime*2.;",
"float mov1 = (mov0 / 5. + sin(mov0 / 30.))/ 10. + iGlobalTime * 3.;",
"float mov2 = mov1 + sin(mov1)*5. + iGlobalTime*1.0;",
"float cl1 = sin(sin(mov1/4. + iGlobalTime)+mov1);",
"float c1 = cl1 +mov2/2.-mov1-mov2+iGlobalTime;",
"float c2 = sin(c1+sin(mov0/100.+iGlobalTime)+sin(y/57.+iGlobalTime/50.)+sin((x+y)/200.)*2.);",
"float c3 = abs(sin(c2+cos((mov1+mov2+c2) / 10.)+cos((mov2) / 10.)+sin(x/80.)));",
"float dc = float(16-ps);",
"if (ps > 0)",
"{",
"cl1 = float(int(cl1*dc))/dc;",
"c2 = float(int(c2*dc))/dc;",
"c3 = float(int(c3*dc))/dc;",
"}",
"gl_FragColor = vec4( cl1,c2,c3,1.0);",
"}"];
}
PIXI.RetroPlasmaFilter.prototype = Object.create( PIXI.AbstractFilter.prototype );
PIXI.RetroPlasmaFilter.prototype.constructor = PIXI.RetroPlasmaFilter;
Object.defineProperty(PIXI.RetroPlasmaFilter.prototype, 'iGlobalTime', {
get: function() {
return this.uniforms.iGlobalTime.value;
},
set: function(value) {
this.uniforms.iGlobalTime.value = value;
}
});
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('texture', 'wip/64x64.png');
}
var filter;
var sprite;
function create() {
sprite = game.add.sprite(0, 0, 'texture');
sprite.width = 800;
sprite.height = 600;
filter = new PIXI.RetroPlasmaFilter(sprite.width, sprite.height);
sprite.filters = [filter];
}
function update() {
filter.iGlobalTime = game.time.totalElapsedSeconds();
}
function render() {
}