Files
phaser/examples/wip/tunnel_demo.js
T

36 lines
634 B
JavaScript

var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
var background;
var filter;
function preload() {
game.load.image('texture', 'wip/tex00.jpg');
game.load.image('sea', 'assets/pics/undersea.jpg');
}
function create() {
game.add.sprite(0, 0, 'sea');
background = game.add.sprite(0, 0, 'texture');
background.width = 800;
background.height = 600;
filter = game.add.filter('Tunnel', 800, 600, background.texture);
// filter.alpha = 0.5;
// filter.origin = 0.5;
background.filters = [filter];
}
function update() {
filter.update();
}