This website requires JavaScript.
Explore
Help
Register
Sign In
wassname
/
phaser
Watch
1
Star
0
Fork
0
You've already forked phaser
mirror of
https://github.com/wassname/phaser.git
synced
2026-06-27 16:10:15 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
846e9c5061efd1ec06bc4fcb89336fece07da81d
phaser
/
examples
/
games
T
History
photonstorm
1af86771ba
And we have level/ground jitter fixed :) Starstruck is running again properly now too. Time to commit and remove lots of debug data.
2014-02-05 16:54:58 +00:00
..
breakout.js
Fixed lots of examples and added the missing Line.js.
2014-01-31 14:12:20 +00:00
invaders.js
Body/Group testing complete. Now focusing on n-way collision.
2014-02-03 04:09:45 +00:00
matching pairs.js
Adjusted delta timer cap and fixed some typos and more examples.
2014-01-27 17:08:20 +00:00
simon.js
Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces.
2014-01-02 23:28:22 +00:00
starstruck.js
And we have level/ground jitter fixed :) Starstruck is running again properly now too. Time to commit and remove lots of debug data.
2014-02-05 16:54:58 +00:00
tanks.js
Removed all references to drag from the Examples and replaced with Friction.
2014-01-22 21:06:16 +00:00
wabbits.js
Removed all references to drag from the Examples and replaced with Friction.
2014-01-22 21:06:16 +00:00