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94 lines
2.2 KiB
JavaScript
94 lines
2.2 KiB
JavaScript
/**
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* @author Chad Engler <chad@pantherdev.com>
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*/
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/**
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* The Ellipse object can be used to specify a hit area for displayObjects
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*
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* @class Ellipse
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* @constructor
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* @param x {Number} The X coordinate of the upper-left corner of the framing rectangle of this ellipse
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* @param y {Number} The Y coordinate of the upper-left corner of the framing rectangle of this ellipse
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* @param width {Number} The overall width of this ellipse
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* @param height {Number} The overall height of this ellipse
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*/
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PIXI.Ellipse = function(x, y, width, height)
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{
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/**
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* @property x
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* @type Number
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* @default 0
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*/
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this.x = x || 0;
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/**
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* @property y
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* @type Number
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* @default 0
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*/
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this.y = y || 0;
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/**
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* @property width
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* @type Number
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* @default 0
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*/
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this.width = width || 0;
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/**
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* @property height
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* @type Number
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* @default 0
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*/
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this.height = height || 0;
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};
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/**
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* Creates a clone of this Ellipse instance
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*
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* @method clone
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* @return {Ellipse} a copy of the ellipse
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*/
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PIXI.Ellipse.prototype.clone = function()
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{
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return new PIXI.Ellipse(this.x, this.y, this.width, this.height);
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};
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/**
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* Checks whether the x and y coordinates passed to this function are contained within this ellipse
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*
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* @method contains
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* @param x {Number} The X coordinate of the point to test
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* @param y {Number} The Y coordinate of the point to test
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* @return {Boolean} Whether the x/y coords are within this ellipse
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*/
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PIXI.Ellipse.prototype.contains = function(x, y)
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{
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if(this.width <= 0 || this.height <= 0)
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return false;
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//normalize the coords to an ellipse with center 0,0
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//and a radius of 0.5
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var normx = ((x - this.x) / this.width) - 0.5,
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normy = ((y - this.y) / this.height) - 0.5;
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normx *= normx;
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normy *= normy;
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return (normx + normy < 0.25);
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};
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/**
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* Returns the framing rectangle of the ellipse as a PIXI.Rectangle object
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*
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* @method getBounds
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* @return {Rectangle} the framing rectangle
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*/
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PIXI.Ellipse.prototype.getBounds = function()
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{
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return new PIXI.Rectangle(this.x, this.y, this.width, this.height);
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};
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// constructor
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PIXI.Ellipse.prototype.constructor = PIXI.Ellipse;
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