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wassname
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phaser
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https://github.com/wassname/phaser.git
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a2c756e37feff829c717cbb95bd9fa3f245e0101
phaser
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Phaser
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gameobjects
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History
Richard Davey
72eb22128f
SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
2013-07-16 14:45:08 +01:00
..
Button.ts
Added todo items to repo
2013-07-13 12:38:59 +01:00
DynamicTexture.ts
Added the new Button game object and various other input and tilemap fixes.
2013-07-12 03:28:46 +01:00
Emitter.ts
Merged Advanced Physics with core.
2013-06-26 05:44:56 +01:00
GameObjectFactory.ts
SoundManager overhaul nearly finished. Proper Web Audio / Audio tag split, working across desktop and mobile. Includes iOS touch unlock restriction handling, auto decoding, global volume management, audio sprite support (for both web audio and audio tags) and playhead monitoring.
2013-07-16 14:45:08 +01:00
IGameObject.ts
Added the new Button game object and various other input and tilemap fixes.
2013-07-12 03:28:46 +01:00
Particle.ts
Merged Advanced Physics with core.
2013-06-26 05:44:56 +01:00
ScrollZone.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
Sprite.ts
Getting ready to overhaul the sound manager.
2013-07-15 21:45:26 +01:00
Tilemap.ts
Added the new Button game object and various other input and tilemap fixes.
2013-07-12 03:28:46 +01:00