Files
phaser/examples/tweens/easing spritesheets.php
T
2013-10-11 22:29:50 +01:00

42 lines
871 B
PHP

<?php
$title = "Easing using spritesheets";
require('../head.php');
?>
<script type="text/javascript">
var game = new Phaser.Game(800, 600, Phaser.AUTO, '', {preload:preload,create: create });
function preload() {
game.load.spritesheet('PHASER', 'assets/tests/tween/PHASER.png', 70, 90);
game.load.image('starfield', 'assets/misc/starfield.jpg');
}
function create() {
var item;
game.add.tileSprite(0,0,800,600,'starfield');
for (var i = 0; i < 6; i++) {
item = game.add.sprite(190 + 69 * i, -90, 'PHASER', i);
// Add a simple bounce tween to each character's position.
game.add.tween(item)
.to({y: 240}, 2400, Phaser.Easing.Bounce.Out, true, 1000 + 400 * i, false);
}
}
</script>
<?php
require('../foot.php');
?>