Logo
Explore Help
Register Sign In
wassname/phaser
1
0
Fork 0
You've already forked phaser
mirror of https://github.com/wassname/phaser.git synced 2026-06-27 16:10:15 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
bcd31499c44e351c69583b9f6623ec31cf8a8671
phaser/labs/code
T
History
photonstorm bcd31499c4 Couple of new labs tests.
2014-02-14 17:08:25 +00:00
..
001 under sea.js
TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added.
2014-02-13 23:13:10 +00:00
002 animated tilesprites.js
TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added.
2014-02-13 23:13:10 +00:00
003 thrust.js
TileSprites are now much more tidy and can run from a frame in a texture. They can also be animated. New TileSprite.autoScroll function added.
2014-02-13 23:13:10 +00:00
004 maggot batch.js
SpriteBatch converted. It's an extended Group and Batch merged and works amazingly :) Ported over the maggots demo to test and wow!
2014-02-14 01:39:01 +00:00
005 ilkkeee.js
BitmapText updated and bought in-line with the new Text class. Moved to use the new Bitmap Text XML loader which should work fine on CocoonJS now and also supports multiple bitmap fonts per cache.
2014-02-14 03:34:35 +00:00
006 bitmap fonts ahoy.js
Couple of new labs tests.
2014-02-14 17:08:25 +00:00
007 text shadow.js
Couple of new labs tests.
2014-02-14 17:08:25 +00:00
Powered by Gitea Version: 1.26.4 Page: 270ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API