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phaser
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c18de53bab80d09474b7439bbeaa08b1481b24c2
phaser
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src
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History
Richard Davey
c18de53bab
SoundManager converted and playing audio :)
2013-09-03 01:24:16 +01:00
..
animation
Camera culling now in and working, although you need to enable it on a per sprite basis. Also fixed a few small bugs in the Animation Manager.
2013-09-02 23:22:24 +01:00
core
SoundManager converted and playing audio :)
2013-09-03 01:24:16 +01:00
gameobjects
SoundManager converted and playing audio :)
2013-09-03 01:24:16 +01:00
geom
Camera culling
2013-09-01 19:52:50 +01:00
input
DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
2013-08-31 21:50:34 +01:00
loader
AnimationManager done and in, need to fix texture update bug, otherwise finished.
2013-08-30 04:20:14 +01:00
math
LL
2013-09-01 22:02:42 +01:00
net
Farewell TypeScript, see you on the other side.
2013-08-28 07:02:57 +01:00
pixi
DebugUtils converted, re-name spaced the Input classes and started on Camera culling.
2013-08-31 21:50:34 +01:00
sound
SoundManager converted and playing audio :)
2013-09-03 01:24:16 +01:00
system
Fixed small bug in Game where AUTO didn't detect the lack of WebGL properly. Tidied up Math a bit more.
2013-08-30 20:05:29 +01:00
time
RequestAnimationFrame done and optimised massively. PluginManager added (but needs testing). Game now fleshed out with all the state changing and core loop, also optimised heavily. Also Pixi integration started and the basics are working well :)
2013-08-29 03:52:59 +01:00
tween
Fixed the TweenManager and added support to GameObjectFactory, so you can create tweens easily now all hooked in to the internal game clock. Also added the AnimationManager into Sprite, so you can create and play animations directly from sprites nice and easily.
2013-08-30 17:09:43 +01:00
utils
SoundManager converted and playing audio :)
2013-09-03 01:24:16 +01:00
Phaser.js
Fixed some errors in Rectangle and more Pixi hooks added, now creating the Stage properly and rendering sprites.
2013-08-29 19:20:04 +01:00