This website requires JavaScript.
Explore
Help
Register
Sign In
wassname
/
phaser
Watch
1
Star
0
Fork
0
You've already forked phaser
mirror of
https://github.com/wassname/phaser.git
synced
2026-07-09 00:20:17 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c2533d1146fcfeb9ec36bc9b7486e2238b8cadab
phaser
/
Phaser
/
utils
T
History
Richard Davey
c2533d1146
Finally a fully working bounding box that respects scale and rotation - the "in camera" check is now 100% accurate :)
2013-06-11 23:30:35 +01:00
..
CircleUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
ColorUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
DebugUtils.ts
cameraView working for center rotated sprites, just need to handle any point of rotation.
2013-06-07 19:18:39 +01:00
PixelUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
PointUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
RectangleUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
SpriteUtils.ts
Finally a fully working bounding box that respects scale and rotation - the "in camera" check is now 100% accurate :)
2013-06-11 23:30:35 +01:00