Files
phaser/examples/tilemaps/wip1.php
T
2013-10-11 06:30:28 +01:00

68 lines
1.4 KiB
PHP

<?php
$title = "Tilemap Layer WIP #1";
require('../head.php');
?>
<script type="text/javascript">
// var game = new Phaser.Game(800, 600, Phaser.AUTO, '', { preload: preload, create: create });
var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.tilemap('cybernoidLevel3', 'assets/maps/cybernoid.json', null, Phaser.Tilemap.JSON);
game.load.tileset('cybernoidTiles', 'assets/maps/cybernoid.png', 16, 16);
}
var layer;
function create() {
game.stage.backgroundColor = '#3d3d3d';
// layer = new Phaser.TilemapLayer(game, 0, 0, 500, 500, [], 'snes');
// layer = new Phaser.TilemapLayer(game, 0, 0, 500, 500);
// layer.load(mapData, tileset);
// layer.create(mapWidth, mapHeight, [tileset]);
// layer.updateTileset('cybernoidTiles'); // can change on the fly
// layer.context.fillStyle = 'rgb(255,0,0)';
// layer.context.fillRect(0, 0, 200, 300);
/*
game.world._container.addChild(layer.sprite);
layer.create(10, 10);
layer.putTile(0, 0, 3);
layer.putTile(0, 1, 4);
layer.render();
layer.dump();
*/
}
function update() {
}
function render() {
}
</script>
<?php
require('../foot.php');
?>