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8662cd2fd4
New build script now cleanly splits Phaser, Pixi and p2 so they are each UMD wrapped and each available in the global scope (now more requireJS friendly!). phaser-no-libs.js allows you to use your own version of p2.js or pixi.js with Phaser. Warning: This is totally unsupported. If you hit bugs, you fix them yourself. Fixed silly instanceof bug in game objects (sorry guys).
29 lines
1.0 KiB
HTML
29 lines
1.0 KiB
HTML
<!doctype html>
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<html lang="en" xml:lang="en" xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta content="text/html; charset=utf-8" http-equiv="Content-Type">
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<title>phaser examples</title>
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<link href="_site/css/phaser-lite.css" media="screen" rel="stylesheet" type="text/css">
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<script src="_site/js/jquery-2.0.3.min.js" type="text/javascript"></script>
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<script src="_site/js/phaser-sideview.js" type="text/javascript"></script>
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</head>
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<body>
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<!--
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sideview.html layout inspired / borrowed in part from the three.js examples viewer
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-->
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<div id="header"></div>
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<div id="panel">
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<div id="examples-list"></div>
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</div>
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<div id="footer">
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<p id="total">Total examples: </p>
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<p>Phaser version: 2.0.0</p>
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<p><a href="index.html">Switch to Full View</a></p>
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</div>
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<iframe id="viewer" allowfullscreen="true" webkitallowfullscreen="true" mozallowfullscreen="true"></iframe>
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</body>
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</html> |