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phaser/Phaser/utils
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Richard Davey 2389c6c231 Added ability to detect if a given point is within a sprite or not, taking rotation and scaling into account.
2013-06-12 19:53:48 +01:00
..
CircleUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
ColorUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
DebugUtils.ts
cameraView working for center rotated sprites, just need to handle any point of rotation.
2013-06-07 19:18:39 +01:00
PixelUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
PointUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
RectangleUtils.ts
Small refactoring and massively optimised the canvas renderer, also added new Mat3 class.
2013-06-07 16:27:33 +01:00
SpriteUtils.ts
Added ability to detect if a given point is within a sprite or not, taking rotation and scaling into account.
2013-06-12 19:53:48 +01:00
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