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phaser/Phaser/system/input
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History
Richard Davey 0b2d818ba8 CollisionMask up and running
2013-05-20 06:21:12 +01:00
..
Finger.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Gestures.ts
New Input handler implemented.
2013-05-16 02:36:58 +01:00
Input.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Input.ts
Updated DynamicTexture.setPixel, added GameMath.shuffleArray, fixed Animation.frame and created a few new tests
2013-05-18 03:05:28 +01:00
Keyboard.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Keyboard.ts
CollisionMask up and running
2013-05-20 06:21:12 +01:00
Mouse.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Mouse.ts
Massive input overhaul continued
2013-05-16 21:34:24 +01:00
MSPointer.ts
Massive input overhaul continued
2013-05-16 21:34:24 +01:00
Pointer.ts
Updated DynamicTexture.setPixel, added GameMath.shuffleArray, fixed Animation.frame and created a few new tests
2013-05-18 03:05:28 +01:00
Touch.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Touch.ts
Massive input overhaul continued
2013-05-16 21:34:24 +01:00
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