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phaser/Phaser/geom
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Richard Davey 7d98a1bb9d New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
..
Circle.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Circle.ts
Github Bug Fixes
2013-04-28 22:04:37 +01:00
IntersectResult.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
IntersectResult.ts
Complete 0.9 release
2013-04-18 16:49:08 +01:00
Line.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Line.ts
Complete 0.9 release
2013-04-18 16:49:08 +01:00
MicroPoint.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
MicroPoint.ts
Version 0.9.1 release - see the release notes for more details.
2013-04-19 18:53:21 +01:00
Point.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Point.ts
Version 0.9.1 release - see the release notes for more details.
2013-04-19 18:53:21 +01:00
Quad.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Quad.ts
Fixed daft issue in Camera and fully implemented tilemap collision.
2013-04-28 22:04:36 +01:00
Rectangle.d.ts
New FXManager system and Camera FX now in place.
2013-05-01 04:10:21 +01:00
Rectangle.ts
Saving first iteration of the ScrollZone game object.
2013-04-22 01:53:24 +01:00
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